Peet's Rise of the Runelords campaign

The Thing in the Attic
14th of Neth, 4707 AR
Fall of the Goblin Guild
11th of Neth, 4707 AR

Inoklar defeated

Rise of the Goblin Guild
10th of Neth, 4707

Dinner at Heidmarch Manor

Monster in the Closet
27th of Rova, 4707 AR (evening)

While lounging in the taproom of the Rusty Dragon Inn the party is interrupted by Amele Barett who bursts in with her son Aeren and baby Verah.

In tears she describes how her husband discovered a goblin in their house. For several days after the raid their son kept telling his parents about “the goblin in the closet” who would come out at night. Amele’s husband Alergast searched the closet and found nothing, and assumed the boy was just having nightmares. But for several days Aeren continued to claim that the goblin was there, to the great frustration of his parents.

But tonight his screaming turned shrill and their dog Petal barked and then yelped in pain. Alergast charged into the room to find a goblin perched on Aeren’s chest. Alergast chased the goblin back into the closet while Amele grabbed her children and ran for help. She showed the party the bite marks on her son’s arms.

The party rushed to the Barett house only to find Alergast lying in the closet with his throat cut. Beneath him was a small hole in the floor; when the party moved the body out of the way they found a feral half-starved goblin who had been hiding in the crawlspace under the house since the raid. They killed him quickly, and then gave Amele the sad news about her husband. She has something of a breakdown and the town elders arrange for her to stay with a sister in Magnimar.

Grim News from Mosswood
25th of Rova, 4707 AR

In the morning the party meets at Mayor Deverin’s office before setting out to follow the tracks of the thief who stole Father Tobyn’s remains. There they meet Shalelu Andosana, an elven ranger dedicated to protecting Sandpoint.

She fills the party in on information about the tribes of goblins surrounding Sandpoint. It seems that members of all five local tribes participated in the raid, which troubles her. Normally the goblin tribes are at each other’s throats and the fact that they are co-operating is bad news for Sandpoint. Normally this would mean that some individual is dominating these tribes.

The party heads out through the forest, and discovers the lair of a sickly ettercap, who lived in a den underneath the fallen head of a statue of a gigantic bird. The statue had a variety of cracked Ioun Stones which the party took after defeating the ettercap.

The continued to follow the trail but lost it when they reached the road, as the tracks blended in with the general traffic on the well-used highway.

The Desecrated Vault
24th of Rova, 4707 AR (evening)

While at their feast at the Rusty Dragon, Sheriff Hemlock asks the party to join him in investigating a crypt in the graveyard that has recently been tampered with. Inside they find a pair of skeletons and a pair of zombies which have no business being there. After defeating them, the players learn that the crypt was the burial site for Father Ezakien Tobyn, the former head of the Sandpoint Cathedral, before it burned down several years ago. The frightening thing is that his remains have been stolen.

It seems that this theft occurred at the same time as the goblin raid the day before. The party finds tracks leading to the wall. They plan to follow these tracks but decide to wait until dawn.

Boar Hunt
24th of Rova, 4707 AR

Aldern Foxglove, grateful to the party for saving his life, invites the party on a boar hunt in the Tickwood Forest. Afterwards, the party takes their kill back to the Rusty Dragon Inn to celebrate with a feast. Aldern allows the party to keep the hunting equipment he bought for them as a reward.

Swallowtail Festival
23rd of Rova, 4707 AR

On the Autumnal Equinox is the annual Swallowtail Festival, a Desnan holy day and a widely anticipated festival in the town of Sandpoint.

Unfortunately, a group of goblins staged a raid on the town in the middle of the festival. Fortunately the adventurers intervened, dispatching 11 goblins, a goblin dog, and rescuing one Aldern Foxglove, a noble from Magnimar.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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